Design Thinking

  • It's a Code, Code World

     Ken Symington's "Design Thinking and Media Communications" class recently did a What's a It's a mysterious box, protected with numerous strange

  • The Cantilever Challenge

    The cantilever challenge was a week-long activity in Ken Symington's "Design Thinking and Media Communications" class.  

    Students had to build the longest and strongest cantilever measured from the desk edge to the end of the cantilever.  Students were given one period to brainstorm

  • Marshmallow Challenge with an Evil Twist

    The Marshmallow Challenge is a classic design challenge that forces you to think about about the assumptions in your problem - plus it's just plain fun. But by this point most of the Makerspace

  • The Great Robotic Ping Pong Ball Migration

    Another challenge from Ken Symington's "Design Thinking and Media Communications" class : carry as many ping-pong balls across the room as possible without dropping them or getting stuck. Oh, and use a robot. Once each Sphereo was successful, the students joined their ping-pong bot carriers to

  • Newspaper Tower Design Challenge

    Another interesting problem from Ken Symington's "Design Thinking and Media Communications" class. In this design challenge, students were tasked with building the strongest structure using only newspaper and masking tape. The winning structure held 14 textbooks and stood almost a metre tall!

  • The Egg and the Roller Coaster

    Speed, acceleration, velocity - and possible wet splatty impact!? As part of Ken Symington's Physics 20 class, students needed to build an amusement park ride that took their precious cargo (an egg) on a wild ride without loss of eggy life. The egg amusement ride needed to take the "passenger"

  • Design, Build, Test - Iterate

    Design - build - test - repeat. Here at MMM we are okay with lots of design failure, as long as each successive fail teaches us something interesting for our next design. Here are a few pictures of a recent LGMS 20 Time project that show a nice design progression. 

    The initial project

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